controls

Action/FunctionStatsScheme AScheme BScheme C
Jump and Double Jump4 + 3WNumpad 8
Go Left-1 XANumpad 4
Go Right+1 XDNumpad 6
Go Straight DownNo EnergySNumpad 2
Freeze enemies3 TurnsENumpad 5Return
ResetMain MenuRNumpad 7Backspace

theme

The Game is set on a moving treadmill in a grid-like environment. Everyone move at the same moment and collisions take place only where they end up (not in between). If anyone is on ground level (i.e. above treadmill) they move left every turn otherwise they fall due to gravity. Collect a snowflake to gain the ability to freeze enemies for 3 turns. Moving and jumping consumes energy, energy replenishes after landing on the treadmill. Every enemy moves left (trident moves twice). Taking '+' heals the player. Healing or Freezing replenishes the energy. The game is meant to be played slowly stragezing each move. The difficulty (spawn rate) ramps up every turn. This game was made for Nokia 3310 Jam 6 within 2-3 days (I had my exams afterwards). The base resolution is 84*48 and uses only 2 colors. The game particularly gets fun after about 100 turns where the screen has been flooded with enemies and you are going through enemies like a chess knight. Comment down your high-score mine is 395

credits

Sound Effects from Trix Sound Pack in the Nokia 3310 Jam Resources

Made by 1111Someone11 (Kovid Khokar)

Comments

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Nice one. Did you do it with Godot?

thanks, unity. (i think u can briefly see "made with unity" when the game starts)

I really like the idea of this one

Very fun game! The readability on some things is an issue though, the game over text is obscured and the player is does not stand out too well. Otherwise i like it very much :)

(1 edit)

thanks a lot i am glad u liked it! i will take my time (after my exams) to improve the game. had to rush through it :D

Edit: I played your submission and its kinda cool! specially the art style

Nice